DWG RG-S3131Server sheetchecked 10m ago
Siberia Classical+
Online 176.215.170.239:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
Coming wipes
- 6d 19hThu 5 Nov, 19:00 UTCFW
- 34d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:12 UTC FW28d ago | 5 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Siberia Classical+ online, and what uptime has been recorded?
Siberia Classical+ is up at this moment. About 21 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 129 of 168 hours up, 77% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What does the recorded performance of Siberia Classical+ show?
132 server fps on average over the last 48 hours, and never under 106. Counted at its highest: 123,436 entities, buildings, deployables and the rest of the world included. 4,102 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Siberia Classical+?
There is no region published by Siberia Classical+. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 176.215.170.239:28015 is its address.
On which Rust version is Siberia Classical+ running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Siberia Classical+. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on Siberia Classical+?
At the last refresh, Siberia Classical+ recorded 1 players across 50 slots. Averaged across seven days, the player count is 1, with a peak of 6. Over the last 48 hours the busiest hour was 17:00 UTC, at an average of 3 players.
What rank has been recorded for Siberia Classical+?
Over the last seven days, Siberia Classical+ records #3,131 for player hours: the top 14% of all ranked servers.
Schedules
On Siberia Classical+, what does the data show for wipe day?
An average of 5 players was recorded at the busiest point of its recent wipes. 21 hours after the latest wipe, the crowd peaked.
On Siberia Classical+, when do wipes occur?
At Siberia Classical+ the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 28 days 4 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.
Rules and settings
Which rules and settings are recorded for Siberia Classical+?
Gather rate for Siberia Classical+: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is Siberia Classical+ played?
Siberia Classical+ runs a procedural map of size 4,500 with seed 165656926, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does Siberia Classical+ appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Siberia Classical+ are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on Siberia Classical+?
The game's server browser reads these tags from Siberia Classical+: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod). The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is Siberia Classical+ joined?
In Rust, press F1 and type client.connect 176.215.170.239:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.