StatusLive Servers online11,889 Players101,018 Populated3,946 Wiped · 3 h400 Interval5 min Date29 OCT 2026

DWG RG-S5913Server sheetchecked 10m ago

Wasteland Wanderers - LOCAL TEST

Online 176.249.238.16:28115 checked 10m ago

moddedoxide
Connect
Players now 0/ 5 0% full
7-day average1peak 1
Rank#5,913top 26%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75120:0012:0016:0020:0012:0016:00

Hourly average and peak, UTC.

Fig. 1Players on Wasteland Wanderers - LOCAL TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct24 Oct26 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap23 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 12:49 UTC5d ago 1 – running 0
Thu 1 Oct, 13:59 UTC28d ago 1 – 23 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

Is Wasteland Wanderers - LOCAL TEST online, and what uptime has been recorded?

At this moment Wasteland Wanderers - LOCAL TEST is online. For the last 7 full days the record is 39 of 168 hours up, 23% of the time. On 1 October 2026 is when Rust Graphs first saw it.

What location is recorded for Wasteland Wanderers - LOCAL TEST?

No region is published by Wasteland Wanderers - LOCAL TEST. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 176.249.238.16:28115.

What Rust version is recorded for Wasteland Wanderers - LOCAL TEST?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Wasteland Wanderers - LOCAL TEST. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on Wasteland Wanderers - LOCAL TEST?

0 of 5 slots on Wasteland Wanderers - LOCAL TEST are taken at the latest refresh. Averaged across seven days, the player count is 1, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 13:00 UTC: 1 players.

What rank has been recorded for Wasteland Wanderers - LOCAL TEST?

Within the top 26% of all ranked servers: Wasteland Wanderers - LOCAL TEST at #5,913 for player hours, seven days recorded.

Wipe times

What is recorded on Wasteland Wanderers - LOCAL TEST on wipe day?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Wasteland Wanderers - LOCAL TEST?

The record of Wasteland Wanderers - LOCAL TEST's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 5 days 4 hours ago the current world was made.

Map and rules

Which settings does Wasteland Wanderers - LOCAL TEST run, and what rules?

Gather rate for Wasteland Wanderers - LOCAL TEST: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Lists and filters

Where does Wasteland Wanderers - LOCAL TEST appear among the Rust Graphs lists and filters?

On Rust Graphs, Wasteland Wanderers - LOCAL TEST is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on Wasteland Wanderers - LOCAL TEST?

gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Wasteland Wanderers - LOCAL TEST publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join Wasteland Wanderers - LOCAL TEST?

Connect with client.connect 176.249.238.16:28115: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players The slot count is 5.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded