DWG RG-S5913Server sheetchecked 10m ago
Wasteland Wanderers - LOCAL TEST
Online 176.249.238.16:28115 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 12:49 UTC5d ago | 1 | – | running | 0 |
| Thu 1 Oct, 13:59 UTC28d ago | 1 | – | 23 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Wasteland Wanderers - LOCAL TEST online, and what uptime has been recorded?
At this moment Wasteland Wanderers - LOCAL TEST is online. For the last 7 full days the record is 39 of 168 hours up, 23% of the time. On 1 October 2026 is when Rust Graphs first saw it.
What location is recorded for Wasteland Wanderers - LOCAL TEST?
No region is published by Wasteland Wanderers - LOCAL TEST. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 176.249.238.16:28115.
What Rust version is recorded for Wasteland Wanderers - LOCAL TEST?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Wasteland Wanderers - LOCAL TEST. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on Wasteland Wanderers - LOCAL TEST?
0 of 5 slots on Wasteland Wanderers - LOCAL TEST are taken at the latest refresh. Averaged across seven days, the player count is 1, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 13:00 UTC: 1 players.
What rank has been recorded for Wasteland Wanderers - LOCAL TEST?
Within the top 26% of all ranked servers: Wasteland Wanderers - LOCAL TEST at #5,913 for player hours, seven days recorded.
Wipe times
What is recorded on Wasteland Wanderers - LOCAL TEST on wipe day?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Wasteland Wanderers - LOCAL TEST?
The record of Wasteland Wanderers - LOCAL TEST's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 5 days 4 hours ago the current world was made.
Map and rules
Which settings does Wasteland Wanderers - LOCAL TEST run, and what rules?
Gather rate for Wasteland Wanderers - LOCAL TEST: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
Lists and filters
Where does Wasteland Wanderers - LOCAL TEST appear among the Rust Graphs lists and filters?
On Rust Graphs, Wasteland Wanderers - LOCAL TEST is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on Wasteland Wanderers - LOCAL TEST?
gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Wasteland Wanderers - LOCAL TEST publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
By what method do you join Wasteland Wanderers - LOCAL TEST?
Connect with client.connect 176.249.238.16:28115: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.