StatusLive Servers online11,733 Players61,573 Populated3,391 Wiped · 3 h186 Interval5 min Date29 OCT 2026

DWG RG-S15924Server sheetchecked 34d ago

A Rust Server

Offline 176.37.43.211:26015 checked 34d ago

vanillamoddedcarbon
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,924top 71%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on A Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is A Rust Server, and is it online now?

The current state of A Rust Server is offline, with the last sighting 34 days 15 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 24 September 2026.

In which location is A Rust Server hosted?

A region is not published by A Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 176.37.43.211:26015.

What Rust version is recorded for A Rust Server?

The platform is Linux and the version is Rust network protocol 2633 and build 165217 on A Rust Server. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for A Rust Server?

No response from A Rust Server; the server was last seen 34 days 15 hours ago.

In the rankings, which position does A Rust Server hold?

Over the last seven days, A Rust Server records #15,924 for player hours: the top 71% of all ranked servers.

Wipe data

On A Rust Server, when do wipes occur?

A Rust Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 34 days 16 hours ago.

Settings

Which rules and settings are recorded for A Rust Server?

The name of A Rust Server records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

What is the map for A Rust Server?

A Rust Server runs a procedural map, which the game generates.

Tags

Where does A Rust Server appear among the Rust Graphs lists and filters?

On Rust Graphs, A Rust Server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

On A Rust Server, what is meant by each tag?

gmvanilla (Game mode): Survival, vanilla style; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon are the tags A Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to A Rust Server?

Enter client.connect 176.37.43.211:26015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^z,^y,^v,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp40
Max players 40 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded