DWG RG-S16730Server sheetchecked 31d ago
Devblog 260 Local
Offline 176.52.78.213:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Devblog 260 Local, and is it up?
The current state of Devblog 260 Local is offline, with the last sighting 31 days 8 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 26 September 2026.
In which location is Devblog 260 Local hosted?
No region is published by Devblog 260 Local. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 176.52.78.213:28015 is its address.
On which Rust version is Devblog 260 Local running?
Rust network protocol 2633 and build 165217 on Windows: that is what Devblog 260 Local runs. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on Devblog 260 Local?
Devblog 260 Local is not responding at the latest refresh; the last record of it online is 31 days 8 hours ago.
In the rankings, which position does Devblog 260 Local hold?
Player hours over seven days place Devblog 260 Local at #16,730, within the top 71% of ranked servers.
Schedules
What wipe schedule has been recorded for Devblog 260 Local?
Too few wipes are on record for Devblog 260 Local to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 31 days 9 hours ago.
Rules and settings
Which settings does Devblog 260 Local run, and what rules?
The name of Devblog 260 Local records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
On which map is Devblog 260 Local played?
Devblog 260 Local runs a procedural map, which the game generates.
Tags
Where does Devblog 260 Local appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Devblog 260 Local are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Devblog 260 Local, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Devblog 260 Local publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join Devblog 260 Local?
In Rust, press F1 and type client.connect 176.52.78.213:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.