DWG RG-S15339Server sheetchecked 7d ago
killmoregaming/lets get rusty
Offline 176.57.135.63:28400 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is killmoregaming/lets get rusty online, and what uptime has been recorded?
killmoregaming/lets get rusty is offline at this moment; 7 days 9 hours ago is when it was last seen. For the last 7 full days the record is 8 of 168 hours up, 5% of the time. First seen by Rust Graphs on 12 October 2026.
In which location is killmoregaming/lets get rusty hosted?
A region is not published by killmoregaming/lets get rusty. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 176.57.135.63:28400.
What Rust version is recorded for killmoregaming/lets get rusty?
On Windows, killmoregaming/lets get rusty runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on killmoregaming/lets get rusty?
The latest refresh records killmoregaming/lets get rusty as offline, last seen 7 days 9 hours ago. Averaged across seven days, the player count is 0.
What rank has been recorded for killmoregaming/lets get rusty?
Player hours over seven days place killmoregaming/lets get rusty at #15,339, within the top 69% of ranked servers.
Wipe times
On killmoregaming/lets get rusty, when do wipes occur?
The record of killmoregaming/lets get rusty's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 17 days 13 hours ago.
Map and rules
What settings and rules apply on killmoregaming/lets get rusty?
Gather rate for killmoregaming/lets get rusty: not stated in the name. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. The server browser lists it under Community. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. VAC is off: that is Valve's anti-cheat.
On which map is killmoregaming/lets get rusty played?
Size 2,000 with seed 892222933: that is the procedural map killmoregaming/lets get rusty runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
On Rust Graphs, which lists and filters contain killmoregaming/lets get rusty?
These Rust Graphs lists include killmoregaming/lets get rusty: Rust community servers, plotted, PvE Rust servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more.
On killmoregaming/lets get rusty, what is meant by each tag?
The game's server browser reads these tags from killmoregaming/lets get rusty: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^p (PvE): The world is the danger; players do not fight each other. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to killmoregaming/lets get rusty?
Enter client.connect 176.57.135.63:28400 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,^p,^v,gmvanilla,cs167781,ts8
Game
gmvanilla
mp50
ts8
v2634
cs167781
ptrak
$r?
Difficulty
^v
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.