StatusLive Servers online11,810 Players83,965 Populated3,630 Wiped · 3 h336 Interval5 min Date29 OCT 2026

DWG RG-S6736Server sheetchecked 4d ago

UKGD Oldman

Offline 176.57.169.110:28415 checked 4d ago

pvepremium
Connect
Players now 0/ 20 0% full
7-day average0peak 2
Rank#6,736top 30%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on UKGD Oldman
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap15.8 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Sun 25 OctSun 18 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 16:33 UTC4d ago 0 – running 1
Sun 18 Oct, 18:11 UTC11d ago 1 held half 6.9 days 0
Fri 2 Oct, 22:46 UTC26d ago 1 halved by day 2 15.8 days 0
Wed 16 Sep, 17:33 UTC43d ago 0 – 16.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for UKGD Oldman, and is it up?

UKGD Oldman is offline at this moment; 4 days 5 hours ago is when it was last seen. For the last 7 full days the record is 76 of 168 hours up, 45% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

In which location is UKGD Oldman hosted?

No region is published by UKGD Oldman. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 176.57.169.110:28415 is its address.

What Rust version is recorded for UKGD Oldman?

On Windows, UKGD Oldman runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on UKGD Oldman?

No response from UKGD Oldman; the server was last seen 4 days 5 hours ago. Averaged across seven days, the player count is 0, with a peak of 2.

Against other Rust servers, where is UKGD Oldman placed?

Player hours over seven days place UKGD Oldman at #6,736, within the top 30% of ranked servers.

Wipe data

On UKGD Oldman, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 50% of its recent wipes. In the other cases the crowd was below half by day 2.

On UKGD Oldman, when do wipes occur?

No next wipe can be predicted for UKGD Oldman: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 4 days 5 hours ago the current world was made.

Settings

Which settings does UKGD Oldman run, and what rules?

The name of UKGD Oldman records no gather rate. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. Community is its tab in the server browser. Join only if you hold Rust's premium status. Anti-cheat: VAC, from Valve, is on.

Which map has UKGD Oldman loaded?

Seed 1556747066 and size 2,500 define the procedural map UKGD Oldman generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does UKGD Oldman appear among the Rust Graphs lists and filters?

These Rust Graphs lists include UKGD Oldman: Rust community servers, plotted and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Premium; Server tag: PvE ^p and Premium ^q; Group limit: 5 or more; Last wipe: In the last week.

On UKGD Oldman, what is meant by each tag?

Tags published by UKGD Oldman, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): 20 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^p (PvE): No player combat: the threat comes from the world; ^q (Premium): Join only if you hold Rust's premium status. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is UKGD Oldman joined?

Connect with client.connect 176.57.169.110:28415: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. Join only if you hold Rust's premium status.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^p,gmvanilla,cs168909,^q,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp20
Max players 20 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^q
Premium Join only if you hold Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded