StatusLive Servers online11,898 Players102,471 Populated3,963 Wiped · 3 h334 Interval5 min Date29 OCT 2026

DWG RG-S6555Server sheetchecked 13m ago

RustForEveryoneNoBPwipes

Online 176.57.174.158:28315 checked 13m ago

moddedoxide
Connect
Players now 0/ 500 0% full
7-day average0peak 2
Rank#6,555top 29%
Last wipe24d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75119:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Fig. 1Players on RustForEveryoneNoBPwipes
Fig. 2

Server performance

02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 09:45 UTC24d ago 0 – running 0
Fri 2 Oct, 07:17 UTC27d ago 0 – 3.1 days 0
Sat 26 Sep, 17:53 UTC33d ago 0 – 5.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is RustForEveryoneNoBPwipes, and is it online now?

RustForEveryoneNoBPwipes is up at this moment. The uptime it reports puts the last restart at about 7 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does RustForEveryoneNoBPwipes perform, as measured?

51 server fps on average over the last 48 hours, and never under 21. Counted at its highest: 111,309 entities, buildings, deployables and the rest of the world included. 3,625 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is RustForEveryoneNoBPwipes hosted?

No region is published by RustForEveryoneNoBPwipes. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 176.57.174.158:28315.

On which Rust version is RustForEveryoneNoBPwipes running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on RustForEveryoneNoBPwipes. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for RustForEveryoneNoBPwipes?

Current player count on RustForEveryoneNoBPwipes: 0, of 500 slots. Averaged across seven days, the player count is 0, with a peak of 2. Over the last 48 hours the busiest hour was 19:00 UTC, at an average of 1 players.

In the rankings, which position does RustForEveryoneNoBPwipes hold?

Player hours over seven days place RustForEveryoneNoBPwipes at #6,555, within the top 29% of ranked servers.

Wipe data

On RustForEveryoneNoBPwipes, what does the data show for wipe day?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

On RustForEveryoneNoBPwipes, when do wipes occur?

There is no next wipe to predict at RustForEveryoneNoBPwipes, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 24 days 8 hours ago.

Map and rules

Which settings does RustForEveryoneNoBPwipes run, and what rules?

The name of RustForEveryoneNoBPwipes records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map has RustForEveryoneNoBPwipes loaded?

Seed 1602201810 and size 4,250 define the procedural map RustForEveryoneNoBPwipes generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does RustForEveryoneNoBPwipes appear among the Rust Graphs lists and filters?

These Rust Graphs lists include RustForEveryoneNoBPwipes: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On RustForEveryoneNoBPwipes, what is meant by each tag?

Tags published by RustForEveryoneNoBPwipes, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): 500 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to RustForEveryoneNoBPwipes?

In Rust, press F1 and type client.connect 176.57.174.158:28315 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp500
Max players 500 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded