DWG RG-S15284Server sheetchecked 11m ago
NEXHALD
Online 176.57.174.158:28915 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Coming wipes
- 6d 17hThu 5 Nov, 19:00 UTCFW
- 34d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:00 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for NEXHALD, and is it up?
Right now, NEXHALD is recorded as online. The uptime it reports puts the last restart at about 6 minutes ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 22 September 2026.
What does the recorded performance of NEXHALD show?
The last 48 hours give an average of 59 server fps and a floor of 51. Counted at its highest: 91,128 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,326 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for NEXHALD?
A region is not published by NEXHALD. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 176.57.174.158:28915.
What Rust version is recorded for NEXHALD?
Rust network protocol 2635 and build 168909 on Windows: that is what NEXHALD runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on NEXHALD?
Current player count on NEXHALD: 0, of 50 slots. The seven-day mean on this server is 0 players.
In the rankings, which position does NEXHALD hold?
Player hours over seven days place NEXHALD at #15,284, within the top 69% of ranked servers.
Wipe times
What is recorded on NEXHALD on wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for NEXHALD?
At NEXHALD the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 28 days 7 hours ago.
Rules and settings
What settings and rules apply on NEXHALD?
No gather rate is stated in the name of NEXHALD. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. The server admits players with Rust's premium status only. VAC is off: that is Valve's anti-cheat.
On which map is NEXHALD played?
Size 4,096 with seed 1337: that is the procedural map NEXHALD runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Custom Map.
Lists and filters
Where does NEXHALD appear among the Rust Graphs lists and filters?
These Rust Graphs lists include NEXHALD: Modded Rust servers. These filters on the server list return it: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.
On NEXHALD, what is meant by each tag?
Tags published by NEXHALD, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon; ^q (Premium): The server admits players with Rust's premium status only. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to NEXHALD?
In Rust, press F1 and type client.connect 176.57.174.158:28915 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. The server admits players with Rust's premium status only.
Server tags
Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,^z,^y,^q,ts8
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
^q
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.