StatusLive Servers online11,682 Players54,903 Populated3,147 Wiped · 3 h122 Interval5 min Date30 OCT 2026

DWG RG-S15284Server sheetchecked 11m ago

NEXHALD

Online 176.57.174.158:28915 checked 11m ago

moddedcarbonpremium
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,284top 69%
Last wipe28d agono schedule published
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Fig. 1Players on NEXHALD
Fig. 2

Server performance

02040608002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep30 Sep7 Oct15 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:00 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for NEXHALD, and is it up?

Right now, NEXHALD is recorded as online. The uptime it reports puts the last restart at about 6 minutes ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 22 September 2026.

What does the recorded performance of NEXHALD show?

The last 48 hours give an average of 59 server fps and a floor of 51. Counted at its highest: 91,128 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,326 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for NEXHALD?

A region is not published by NEXHALD. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 176.57.174.158:28915.

What Rust version is recorded for NEXHALD?

Rust network protocol 2635 and build 168909 on Windows: that is what NEXHALD runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on NEXHALD?

Current player count on NEXHALD: 0, of 50 slots. The seven-day mean on this server is 0 players.

In the rankings, which position does NEXHALD hold?

Player hours over seven days place NEXHALD at #15,284, within the top 69% of ranked servers.

Wipe times

What is recorded on NEXHALD on wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for NEXHALD?

At NEXHALD the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 28 days 7 hours ago.

Rules and settings

What settings and rules apply on NEXHALD?

No gather rate is stated in the name of NEXHALD. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. The server admits players with Rust's premium status only. VAC is off: that is Valve's anti-cheat.

On which map is NEXHALD played?

Size 4,096 with seed 1337: that is the procedural map NEXHALD runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Custom Map.

Lists and filters

Where does NEXHALD appear among the Rust Graphs lists and filters?

These Rust Graphs lists include NEXHALD: Modded Rust servers. These filters on the server list return it: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.

On NEXHALD, what is meant by each tag?

Tags published by NEXHALD, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon; ^q (Premium): The server admits players with Rust's premium status only. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to NEXHALD?

In Rust, press F1 and type client.connect 176.57.174.158:28915 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. The server admits players with Rust's premium status only.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,^z,^y,^q,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.
^q
Premium The server admits players with Rust's premium status only.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded