StatusLive Servers online11,777 Players67,749 Populated3,536 Wiped · 3 h194 Interval5 min Date29 OCT 2026

DWG RG-S15318Server sheetchecked 2d ago

Server_217_DevBlog

Offline 176.59.139.227:28015 checked 2d ago

modded
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,318top 69%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Server_217_DevBlog
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Server_217_DevBlog, and is it up?

Last seen 2 days 2 hours ago; right now Server_217_DevBlog is offline. 3 of 48 hours up over the last 2 full days, which is 6% of the time. On 26 October 2026 is when Rust Graphs first saw it.

In which location is Server_217_DevBlog hosted?

There is no region published by Server_217_DevBlog. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 176.59.139.227:28015.

On which Rust version is Server_217_DevBlog running?

Rust network protocol 2183 on Windows: that is what Server_217_DevBlog runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Server_217_DevBlog?

No response from Server_217_DevBlog; the server was last seen 2 days 2 hours ago. The seven-day mean on this server is 0 players.

In the rankings, which position does Server_217_DevBlog hold?

Within the top 69% of all ranked servers: Server_217_DevBlog at #15,318 for player hours, seven days recorded.

Wipe times

Which times and days are wipes plotted at on Server_217_DevBlog?

Too few wipes are on record for Server_217_DevBlog to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 5 days 5 hours ago.

Map and rules

Which settings does Server_217_DevBlog run, and what rules?

Gather rate for Server_217_DevBlog: not stated in the name. No group limit is published. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. VAC is off: that is Valve's anti-cheat.

Which map has Server_217_DevBlog loaded?

Server_217_DevBlog runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain Server_217_DevBlog?

The Rust Graphs lists that carry Server_217_DevBlog are: Modded Rust servers. These filters on the server list return it: Type: Modded; Last wipe: In the last week.

On Server_217_DevBlog, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; v2183 (Protocol): Join only if your game is on protocol 2183; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Plugins or settings change the game, so it is listed under Modded; h5e7466bf (Custom tag): The owner or a plugin set this tag; it is not standard Rust; stok (Custom tag): The owner or a plugin set this tag; it is not standard Rust are the tags Server_217_DevBlog publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is Server_217_DevBlog joined?

Connect with client.connect 176.59.139.227:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
v2183
Protocol Join only if your game is on protocol 2183.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded Plugins or settings change the game, so it is listed under Modded.

Other

h5e7466bf
Custom tag The owner or a plugin set this tag; it is not standard Rust.
stok
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded