StatusLive Servers online11,790 Players64,938 Populated3,582 Wiped · 3 h124 Interval5 min Date28 OCT 2026

DWG RG-S13274Server sheetchecked 38d ago

[PVE] 3x Vanilla-ish | Raidable Bases

Offline 176.6.93.212:28015 checked 38d ago

3x moddedoxidepve
Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#13,274no region published
Last wipe38d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [PVE] 3x Vanilla-ish | Raidable Bases
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is [PVE] 3x Vanilla-ish | Raidable Bases online, and what uptime has been recorded?

Last seen 38 days 2 hours ago; right now [PVE] 3x Vanilla-ish | Raidable Bases is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 20 September 2026.

What location is recorded for [PVE] 3x Vanilla-ish | Raidable Bases?

There is no region published by [PVE] 3x Vanilla-ish | Raidable Bases. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 176.6.93.212:28015 is its address.

What Rust version is recorded for [PVE] 3x Vanilla-ish | Raidable Bases?

The platform is Linux and the version is Rust network protocol 2633 and build 164530 on [PVE] 3x Vanilla-ish | Raidable Bases. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on [PVE] 3x Vanilla-ish | Raidable Bases?

No response from [PVE] 3x Vanilla-ish | Raidable Bases; the server was last seen 38 days 2 hours ago.

Against other Rust servers, where is [PVE] 3x Vanilla-ish | Raidable Bases placed?

Within the top – of all ranked servers: [PVE] 3x Vanilla-ish | Raidable Bases at #13,274 for player hours, seven days recorded.

Wipe data

On [PVE] 3x Vanilla-ish | Raidable Bases, when do wipes occur?

[PVE] 3x Vanilla-ish | Raidable Bases's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 38 days 5 hours ago the current world was made.

Settings

Which settings does [PVE] 3x Vanilla-ish | Raidable Bases run, and what rules?

3x gather is stated in the name of [PVE] 3x Vanilla-ish | Raidable Bases. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map has [PVE] 3x Vanilla-ish | Raidable Bases loaded?

[PVE] 3x Vanilla-ish | Raidable Bases runs a procedural map, which the game generates.

Tags

Where does [PVE] 3x Vanilla-ish | Raidable Bases appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [PVE] 3x Vanilla-ish | Raidable Bases are: 3x Rust servers, plotted, Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

On [PVE] 3x Vanilla-ish | Raidable Bases, what is meant by each tag?

Tags published by [PVE] 3x Vanilla-ish | Raidable Bases, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to [PVE] 3x Vanilla-ish | Raidable Bases?

Connect with client.connect 176.6.93.212:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded