StatusLive Servers online11,733 Players69,565 Populated3,618 Wiped · 3 h128 Interval5 min Date28 OCT 2026

DWG RG-S13145Server sheetchecked 7d ago

Rust Oxide Dev - Local

Offline 176.60.48.103:28115 checked 7d ago

moddedoxide
Connect
Players now 1/ 2 50% full
7-day average1peak 1
Rank#13,145top 59%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust Oxide Dev - Local
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Rust Oxide Dev - Local, and is it online now?

Rust Oxide Dev - Local is offline at this moment; 7 days 5 hours ago is when it was last seen. For the last 7 full days the record is 2 of 168 hours up, 1% of the time. The first sighting of it by Rust Graphs was on 17 October 2026.

In which location is Rust Oxide Dev - Local hosted?

There is no region published by Rust Oxide Dev - Local. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 176.60.48.103:28115.

What Rust version is recorded for Rust Oxide Dev - Local?

On Windows, Rust Oxide Dev - Local runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for Rust Oxide Dev - Local?

The latest refresh records Rust Oxide Dev - Local as offline, last seen 7 days 5 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.

Against other Rust servers, where is Rust Oxide Dev - Local placed?

Player hours over seven days place Rust Oxide Dev - Local at #13,145, within the top 59% of ranked servers.

Wipe times

Which times and days are wipes plotted at on Rust Oxide Dev - Local?

The record of Rust Oxide Dev - Local's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 14 days 15 hours ago.

Rules and settings

Which settings does Rust Oxide Dev - Local run, and what rules?

Gather rate for Rust Oxide Dev - Local: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Which map has Rust Oxide Dev - Local loaded?

Rust Oxide Dev - Local runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain Rust Oxide Dev - Local?

On Rust Graphs, Rust Oxide Dev - Local is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Rust Oxide Dev - Local?

The game's server browser reads these tags from Rust Oxide Dev - Local: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join Rust Oxide Dev - Local?

Connect with client.connect 176.60.48.103:28115: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players Slots: 2.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded