StatusLive Servers online11,701 Players46,298 Populated3,163 Wiped · 3 h102 Interval5 min Date29 OCT 2026

DWG RG-S10165Server sheetchecked 6d ago

Rust Oxide Dev - Local

Offline 176.60.52.61:28115 checked 6d ago

moddedoxide
Connect
Players now 0/ 2 0% full
7-day average0peak 1
Rank#10,165top 46%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust Oxide Dev - Local
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Rust Oxide Dev - Local, and is it up?

Last seen 6 days 5 hours ago; right now Rust Oxide Dev - Local is offline. 0 of 144 hours up over the last 6 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 22 October 2026.

What location is recorded for Rust Oxide Dev - Local?

There is no region published by Rust Oxide Dev - Local. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 176.60.52.61:28115 is its address.

What Rust version is recorded for Rust Oxide Dev - Local?

Rust network protocol 2635 and build 168909 on Windows: that is what Rust Oxide Dev - Local runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on Rust Oxide Dev - Local?

The latest refresh records Rust Oxide Dev - Local as offline, last seen 6 days 5 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.

What rank has been recorded for Rust Oxide Dev - Local?

Player hours over seven days place Rust Oxide Dev - Local at #10,165, within the top 46% of ranked servers.

Schedules

Which times and days are wipes plotted at on Rust Oxide Dev - Local?

Too few wipes are on record for Rust Oxide Dev - Local to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 15 days 3 hours ago.

Settings

Which rules and settings are recorded for Rust Oxide Dev - Local?

No gather rate is stated in the name of Rust Oxide Dev - Local. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Rust Oxide Dev - Local played?

A procedural map, generated by the game, is what Rust Oxide Dev - Local runs.

Lists and filters

Where does Rust Oxide Dev - Local appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Rust Oxide Dev - Local: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Rust Oxide Dev - Local?

Tags published by Rust Oxide Dev - Local, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): 2 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join Rust Oxide Dev - Local?

In Rust, press F1 and type client.connect 176.60.52.61:28115 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players 2 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded