DWG RG-S15323Server sheetchecked 6d ago
RPV automatic local test
Offline 176.60.52.61:49732 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is RPV automatic local test online, and what uptime has been recorded?
The current state of RPV automatic local test is offline, with the last sighting 6 days 19 hours ago. For the last 6 full days the record is 0 of 144 hours up, 0% of the time. First seen by Rust Graphs on 22 October 2026.
In which location is RPV automatic local test hosted?
There is no region published by RPV automatic local test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 176.60.52.61:49732 is its address.
On which Rust version is RPV automatic local test running?
Rust network protocol 2634 and build 167781 on Windows: that is what RPV automatic local test runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on RPV automatic local test?
RPV automatic local test is not responding at the latest refresh; the last record of it online is 6 days 19 hours ago. Averaged across seven days, the player count is 0.
Against other Rust servers, where is RPV automatic local test placed?
Over the last seven days, RPV automatic local test records #15,323 for player hours: the top 69% of all ranked servers.
Schedules
On RPV automatic local test, when do wipes occur?
The record of RPV automatic local test's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 6 days 19 hours ago the current world was made.
Rules and settings
What settings and rules apply on RPV automatic local test?
No gather rate is stated in the name of RPV automatic local test. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.
What is the map for RPV automatic local test?
A procedural map, generated by the game, is what RPV automatic local test runs.
Filters
On Rust Graphs, which lists and filters contain RPV automatic local test?
On Rust Graphs, RPV automatic local test is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
On RPV automatic local test, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): 1 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon are the tags RPV automatic local test publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is RPV automatic local test joined?
Connect with client.connect 176.60.52.61:49732: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.