DWG RG-S15318Server sheetchecked 6d ago
RPV automatic local test
Offline 176.60.52.61:50364 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for RPV automatic local test, and is it up?
Last seen 6 days 21 hours ago; right now RPV automatic local test is offline. 0 of 144 hours up over the last 6 full days, which is 0% of the time. First seen by Rust Graphs on 22 October 2026.
In which location is RPV automatic local test hosted?
There is no region published by RPV automatic local test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 176.60.52.61:50364 is its address.
What Rust version is recorded for RPV automatic local test?
Rust network protocol 2634 and build 167781 on Windows: that is what RPV automatic local test runs. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for RPV automatic local test?
The latest refresh records RPV automatic local test as offline, last seen 6 days 21 hours ago. The seven-day mean on this server is 0 players.
What rank has been recorded for RPV automatic local test?
Player hours over seven days place RPV automatic local test at #15,318, within the top 69% of ranked servers.
Wipe data
What wipe schedule has been recorded for RPV automatic local test?
The record of RPV automatic local test's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 6 days 21 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for RPV automatic local test?
The name of RPV automatic local test records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.
What is the map for RPV automatic local test?
RPV automatic local test runs a procedural map, which the game generates.
Tags
Where does RPV automatic local test appear among the Rust Graphs lists and filters?
On Rust Graphs, RPV automatic local test is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
On RPV automatic local test, what is meant by each tag?
The game's server browser reads these tags from RPV automatic local test: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is RPV automatic local test joined?
In Rust, press F1 and type client.connect 176.60.52.61:50364 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.