StatusLive Servers online11,618 Players32,056 Populated2,785 Wiped · 3 h68 Interval5 min Date29 OCT 2026

DWG RG-S15351Server sheetchecked 6d ago

RPV automatic local test

Offline 176.60.52.61:51074 checked 6d ago

moddedoxide
Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,351top 69%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RPV automatic local test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for RPV automatic local test, and is it up?

Last seen 6 days 16 hours ago; right now RPV automatic local test is offline. 0 of 144 hours up over the last 6 full days, which is 0% of the time. On 22 October 2026 is when Rust Graphs first saw it.

What location is recorded for RPV automatic local test?

A region is not published by RPV automatic local test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 176.60.52.61:51074.

What Rust version is recorded for RPV automatic local test?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on RPV automatic local test. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for RPV automatic local test?

RPV automatic local test is not responding at the latest refresh; the last record of it online is 6 days 16 hours ago. Averaged across seven days, the player count is 0.

Against other Rust servers, where is RPV automatic local test placed?

Over the last seven days, RPV automatic local test records #15,351 for player hours: the top 69% of all ranked servers.

Schedules

Which times and days are wipes plotted at on RPV automatic local test?

The record of RPV automatic local test's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 6 days 16 hours ago.

Map and rules

Which rules and settings are recorded for RPV automatic local test?

No gather rate is stated in the name of RPV automatic local test. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has RPV automatic local test loaded?

A procedural map, generated by the game, is what RPV automatic local test runs.

Tags

On Rust Graphs, which lists and filters contain RPV automatic local test?

The Rust Graphs lists that carry RPV automatic local test are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

On RPV automatic local test, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags RPV automatic local test publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join RPV automatic local test?

In Rust, press F1 and type client.connect 176.60.52.61:51074 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players Slots: 1.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded