DWG RG-S15318Server sheetchecked 6d ago
RPV automatic local test
Offline 176.60.52.61:54301 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is RPV automatic local test online, and what uptime has been recorded?
The current state of RPV automatic local test is offline, with the last sighting 6 days 21 hours ago. 0 of 144 hours up over the last 6 full days, which is 0% of the time. On 22 October 2026 is when Rust Graphs first saw it.
What location is recorded for RPV automatic local test?
A region is not published by RPV automatic local test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 176.60.52.61:54301.
What Rust version is recorded for RPV automatic local test?
On Windows, RPV automatic local test runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for RPV automatic local test?
RPV automatic local test is not responding at the latest refresh; the last record of it online is 6 days 21 hours ago. Averaged across seven days, the player count is 0.
What rank has been recorded for RPV automatic local test?
Within the top 69% of all ranked servers: RPV automatic local test at #15,318 for player hours, seven days recorded.
Wipe data
What wipe schedule has been recorded for RPV automatic local test?
The record of RPV automatic local test's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 6 days 21 hours ago.
Rules and settings
What settings and rules apply on RPV automatic local test?
The name of RPV automatic local test records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is RPV automatic local test played?
A procedural map, generated by the game, is what RPV automatic local test runs.
Lists and filters
Where does RPV automatic local test appear among the Rust Graphs lists and filters?
On Rust Graphs, RPV automatic local test is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on RPV automatic local test?
The game's server browser reads these tags from RPV automatic local test: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is RPV automatic local test joined?
Enter client.connect 176.60.52.61:54301 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.