StatusLive Servers online11,617 Players35,785 Populated2,874 Wiped · 3 h61 Interval5 min Date28 OCT 2026

DWG RG-S15425Server sheetchecked 5d ago

RPV automatic local test

Offline 176.60.52.61:56579 checked 5d ago

moddedoxide
Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,425top 69%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RPV automatic local test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is RPV automatic local test online, and what uptime has been recorded?

RPV automatic local test is offline at this moment; 5 days 11 hours ago is when it was last seen. For the last 5 full days the record is 0 of 120 hours up, 0% of the time. First seen by Rust Graphs on 22 October 2026.

In which location is RPV automatic local test hosted?

There is no region published by RPV automatic local test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 176.60.52.61:56579.

What Rust version is recorded for RPV automatic local test?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on RPV automatic local test. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on RPV automatic local test?

RPV automatic local test is not responding at the latest refresh; the last record of it online is 5 days 11 hours ago. Averaged across seven days, the player count is 0.

What rank has been recorded for RPV automatic local test?

Player hours over seven days place RPV automatic local test at #15,425, within the top 69% of ranked servers.

Wipe times

What wipe schedule has been recorded for RPV automatic local test?

Too few wipes are on record for RPV automatic local test to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 5 days 11 hours ago.

Settings

Which rules and settings are recorded for RPV automatic local test?

Gather rate for RPV automatic local test: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is RPV automatic local test played?

RPV automatic local test runs a procedural map, which the game generates.

Lists and filters

Where does RPV automatic local test appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RPV automatic local test are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

On RPV automatic local test, what is meant by each tag?

The game's server browser reads these tags from RPV automatic local test: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): 1 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is RPV automatic local test joined?

Enter client.connect 176.60.52.61:56579 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players 1 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded