StatusLive Servers online11,848 Players93,384 Populated3,880 Wiped · 3 h381 Interval5 min Date29 OCT 2026

DWG RG-S15344Server sheetchecked 6d ago

RPV automatic local test

Offline 176.60.52.61:57196 checked 6d ago

moddedoxide
Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RPV automatic local test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for RPV automatic local test, and is it up?

The current state of RPV automatic local test is offline, with the last sighting 6 days 23 hours ago. For the last 6 full days the record is 0 of 144 hours up, 0% of the time. First seen by Rust Graphs on 22 October 2026.

What location is recorded for RPV automatic local test?

No region is published by RPV automatic local test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 176.60.52.61:57196.

What Rust version is recorded for RPV automatic local test?

Rust network protocol 2634 and build 167781 on Windows: that is what RPV automatic local test runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on RPV automatic local test?

RPV automatic local test is not responding at the latest refresh; the last record of it online is 6 days 23 hours ago. The seven-day mean on this server is 0 players.

In the rankings, which position does RPV automatic local test hold?

Within the top 69% of all ranked servers: RPV automatic local test at #15,344 for player hours, seven days recorded.

Schedules

Which times and days are wipes plotted at on RPV automatic local test?

The record of RPV automatic local test's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 6 days 23 hours ago.

Rules and settings

Which rules and settings are recorded for RPV automatic local test?

No gather rate is stated in the name of RPV automatic local test. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for RPV automatic local test?

A procedural map, generated by the game, is what RPV automatic local test runs.

Tags

Where does RPV automatic local test appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RPV automatic local test are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on RPV automatic local test?

Tags published by RPV automatic local test, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join RPV automatic local test?

In Rust, press F1 and type client.connect 176.60.52.61:57196 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players Slots: 1.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded