DWG RG-S15358Server sheetchecked 6d ago
RPV automatic local test
Offline 176.60.52.61:58842 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for RPV automatic local test, and is it up?
Last seen 6 days 12 hours ago; right now RPV automatic local test is offline. 0 of 144 hours up over the last 6 full days, which is 0% of the time. First seen by Rust Graphs on 22 October 2026.
In which location is RPV automatic local test hosted?
A region is not published by RPV automatic local test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 176.60.52.61:58842 is its address.
On which Rust version is RPV automatic local test running?
The platform is Windows and the version is Rust network protocol 2634 and build 167781 on RPV automatic local test. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on RPV automatic local test?
RPV automatic local test is not responding at the latest refresh; the last record of it online is 6 days 12 hours ago. Averaged across seven days, the player count is 0.
What rank has been recorded for RPV automatic local test?
Player hours over seven days place RPV automatic local test at #15,358, within the top 69% of ranked servers.
Schedules
What wipe schedule has been recorded for RPV automatic local test?
The record of RPV automatic local test's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 6 days 12 hours ago.
Map and rules
Which rules and settings are recorded for RPV automatic local test?
Gather rate for RPV automatic local test: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has RPV automatic local test loaded?
A procedural map, generated by the game, is what RPV automatic local test runs.
Lists and filters
Where does RPV automatic local test appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry RPV automatic local test are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
On RPV automatic local test, what is meant by each tag?
The game's server browser reads these tags from RPV automatic local test: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to RPV automatic local test?
Connect with client.connect 176.60.52.61:58842: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.