StatusLive Servers online11,844 Players83,167 Populated3,755 Wiped · 3 h280 Interval5 min Date29 OCT 2026

DWG RG-S15335Server sheetchecked 7d ago

RPV automatic local test

Offline 176.60.52.61:61256 checked 7d ago

moddedoxide
Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RPV automatic local test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

Is RPV automatic local test online, and what uptime has been recorded?

Last seen 7 days ago; right now RPV automatic local test is offline. For the last 6 full days the record is 0 of 144 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 22 October 2026.

What location is recorded for RPV automatic local test?

There is no region published by RPV automatic local test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 176.60.52.61:61256.

What Rust version is recorded for RPV automatic local test?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on RPV automatic local test. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on RPV automatic local test?

RPV automatic local test is not responding at the latest refresh; the last record of it online is 7 days ago. Averaged across seven days, the player count is 0.

In the rankings, which position does RPV automatic local test hold?

Over the last seven days, RPV automatic local test records #15,335 for player hours: the top 69% of all ranked servers.

Wipe times

Which times and days are wipes plotted at on RPV automatic local test?

The record of RPV automatic local test's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 7 days ago the current world was made.

Settings

Which rules and settings are recorded for RPV automatic local test?

No gather rate is stated in the name of RPV automatic local test. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is RPV automatic local test played?

RPV automatic local test runs a procedural map, which the game generates.

Tags

Where does RPV automatic local test appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RPV automatic local test are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on RPV automatic local test?

The game's server browser reads these tags from RPV automatic local test: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join RPV automatic local test?

Connect with client.connect 176.60.52.61:61256: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players 1 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded