DWG RG-S15353Server sheetchecked 6d ago
RPV automatic local test
Offline 176.60.52.61:61692 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is RPV automatic local test, and is it online now?
RPV automatic local test is offline at this moment; 6 days 19 hours ago is when it was last seen. 0 of 144 hours up over the last 6 full days, which is 0% of the time. First seen by Rust Graphs on 22 October 2026.
In which location is RPV automatic local test hosted?
A region is not published by RPV automatic local test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 176.60.52.61:61692.
What Rust version is recorded for RPV automatic local test?
On Windows, RPV automatic local test runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on RPV automatic local test?
No response from RPV automatic local test; the server was last seen 6 days 19 hours ago. The seven-day mean on this server is 0 players.
In the rankings, which position does RPV automatic local test hold?
Player hours over seven days place RPV automatic local test at #15,353, within the top 69% of ranked servers.
Schedules
Which times and days are wipes plotted at on RPV automatic local test?
The record of RPV automatic local test's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 6 days 19 hours ago.
Rules and settings
Which rules and settings are recorded for RPV automatic local test?
No gather rate is stated in the name of RPV automatic local test. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for RPV automatic local test?
RPV automatic local test runs a procedural map, which the game generates.
Filters
Where does RPV automatic local test appear among the Rust Graphs lists and filters?
These Rust Graphs lists include RPV automatic local test: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
On RPV automatic local test, what is meant by each tag?
The game's server browser reads these tags from RPV automatic local test: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to RPV automatic local test?
In Rust, press F1 and type client.connect 176.60.52.61:61692 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.