StatusLive Servers online11,662 Players33,506 Populated2,814 Wiped · 3 h80 Interval5 min Date29 OCT 2026

DWG RG-S15349Server sheetchecked 6d ago

RPV automatic local test

Offline 176.60.52.61:62190 checked 6d ago

moddedcarbon
Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RPV automatic local test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is RPV automatic local test, and is it online now?

RPV automatic local test is offline at this moment; 6 days 21 hours ago is when it was last seen. 0 of 144 hours up over the last 6 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 22 October 2026.

In which location is RPV automatic local test hosted?

No region is published by RPV automatic local test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 176.60.52.61:62190.

On which Rust version is RPV automatic local test running?

Rust network protocol 2634 and build 167781 on Windows: that is what RPV automatic local test runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on RPV automatic local test?

RPV automatic local test is not responding at the latest refresh; the last record of it online is 6 days 21 hours ago. Averaged across seven days, the player count is 0.

Against other Rust servers, where is RPV automatic local test placed?

Within the top 69% of all ranked servers: RPV automatic local test at #15,349 for player hours, seven days recorded.

Wipe data

Which times and days are wipes plotted at on RPV automatic local test?

Too few wipes are on record for RPV automatic local test to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 6 days 21 hours ago.

Settings

Which rules and settings are recorded for RPV automatic local test?

Gather rate for RPV automatic local test: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is RPV automatic local test played?

RPV automatic local test runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain RPV automatic local test?

On Rust Graphs, RPV automatic local test is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on RPV automatic local test?

The game's server browser reads these tags from RPV automatic local test: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is RPV automatic local test joined?

Enter client.connect 176.60.52.61:62190 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players Slots: 1.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded