StatusLive Servers online11,744 Players55,501 Populated3,172 Wiped · 3 h123 Interval5 min Date30 OCT 2026

DWG RG-S12834Server sheetchecked 14d ago

Rust Oxide Dev - Local

Offline 176.60.53.184:28115 checked 14d ago

moddedoxide
Connect
Players now 1/ 2 50% full
7-day average0peak –
Rank#12,834top 59%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust Oxide Dev - Local
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Rust Oxide Dev - Local, and is it online now?

The current state of Rust Oxide Dev - Local is offline, with the last sighting 14 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 14 October 2026 is when Rust Graphs first saw it.

What location is recorded for Rust Oxide Dev - Local?

There is no region published by Rust Oxide Dev - Local. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 176.60.53.184:28115 is its address.

On which Rust version is Rust Oxide Dev - Local running?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on Rust Oxide Dev - Local. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Rust Oxide Dev - Local?

Rust Oxide Dev - Local is not responding at the latest refresh; the last record of it online is 14 days 6 hours ago.

Against other Rust servers, where is Rust Oxide Dev - Local placed?

Over the last seven days, Rust Oxide Dev - Local records #12,834 for player hours: the top 59% of all ranked servers.

Schedules

On Rust Oxide Dev - Local, when do wipes occur?

Rust Oxide Dev - Local's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 16 days 4 hours ago.

Map and rules

What settings and rules apply on Rust Oxide Dev - Local?

The name of Rust Oxide Dev - Local records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Which map has Rust Oxide Dev - Local loaded?

A procedural map, generated by the game, is what Rust Oxide Dev - Local runs.

Lists and filters

On Rust Graphs, which lists and filters contain Rust Oxide Dev - Local?

The Rust Graphs lists that carry Rust Oxide Dev - Local are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Rust Oxide Dev - Local?

The game's server browser reads these tags from Rust Oxide Dev - Local: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): 2 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to Rust Oxide Dev - Local?

Connect with client.connect 176.60.53.184:28115: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp2
Max players 2 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded