DWG RG-S15849Server sheetchecked 17d ago
Rust Oxide Dev - Local
Offline 176.60.53.18:28115 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Rust Oxide Dev - Local, and is it up?
The current state of Rust Oxide Dev - Local is offline, with the last sighting 17 days 9 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 10 October 2026.
In which location is Rust Oxide Dev - Local hosted?
A region is not published by Rust Oxide Dev - Local. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 176.60.53.18:28115.
What Rust version is recorded for Rust Oxide Dev - Local?
Rust network protocol 2634 and build 167398 on Windows: that is what Rust Oxide Dev - Local runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on Rust Oxide Dev - Local?
The latest refresh records Rust Oxide Dev - Local as offline, last seen 17 days 9 hours ago.
Against other Rust servers, where is Rust Oxide Dev - Local placed?
Within the top 72% of all ranked servers: Rust Oxide Dev - Local at #15,849 for player hours, seven days recorded.
Wipe times
What wipe schedule has been recorded for Rust Oxide Dev - Local?
The record of Rust Oxide Dev - Local's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 21 days 5 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for Rust Oxide Dev - Local?
No gather rate is stated in the name of Rust Oxide Dev - Local. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for Rust Oxide Dev - Local?
A procedural map, generated by the game, is what Rust Oxide Dev - Local runs.
Lists and filters
On Rust Graphs, which lists and filters contain Rust Oxide Dev - Local?
These Rust Graphs lists include Rust Oxide Dev - Local: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Rust Oxide Dev - Local, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Rust Oxide Dev - Local publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is Rust Oxide Dev - Local joined?
In Rust, press F1 and type client.connect 176.60.53.18:28115 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.