StatusLive Servers online11,668 Players34,317 Populated2,844 Wiped · 3 h86 Interval5 min Date29 OCT 2026

DWG RG-S13235Server sheetchecked 15d ago

Rust Oxide Dev - Local

Offline 176.60.53.244:28115 checked 15d ago

moddedoxide
Connect
Players now 1/ 2 50% full
7-day average0peak –
Rank#13,235top 61%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust Oxide Dev - Local
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Rust Oxide Dev - Local, and is it up?

The current state of Rust Oxide Dev - Local is offline, with the last sighting 15 days 19 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 October 2026.

In which location is Rust Oxide Dev - Local hosted?

No region is published by Rust Oxide Dev - Local. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 176.60.53.244:28115 is its address.

On which Rust version is Rust Oxide Dev - Local running?

Rust network protocol 2634 and build 167584 on Windows: that is what Rust Oxide Dev - Local runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on Rust Oxide Dev - Local?

No response from Rust Oxide Dev - Local; the server was last seen 15 days 19 hours ago.

In the rankings, which position does Rust Oxide Dev - Local hold?

Within the top 61% of all ranked servers: Rust Oxide Dev - Local at #13,235 for player hours, seven days recorded.

Wipe data

Which times and days are wipes plotted at on Rust Oxide Dev - Local?

The record of Rust Oxide Dev - Local's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 21 days 15 hours ago the current world was made.

Rules and settings

What settings and rules apply on Rust Oxide Dev - Local?

Gather rate for Rust Oxide Dev - Local: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Rust Oxide Dev - Local played?

A procedural map, generated by the game, is what Rust Oxide Dev - Local runs.

Filters

Where does Rust Oxide Dev - Local appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Rust Oxide Dev - Local are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Rust Oxide Dev - Local, what is meant by each tag?

Tags published by Rust Oxide Dev - Local, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): 2 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): 167584 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to Rust Oxide Dev - Local?

In Rust, press F1 and type client.connect 176.60.53.244:28115 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players 2 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167584
Build 167584 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded