StatusLive Servers online11,834 Players79,225 Populated3,875 Wiped · 3 h158 Interval5 min Date27 OCT 2026

DWG RG-S15400Server sheetchecked 22h ago

rv-rust-dev

Offline 176.78.218.155:28015 checked 22h ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,400top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123422:0017:0018:0020:0021:0022:00

Hourly average and peak, UTC.

Fig. 1Players on rv-rust-dev
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:47 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for rv-rust-dev, and is it up?

rv-rust-dev is offline at this moment; 22 hours ago is when it was last seen. For the last 7 full days the record is 42 of 168 hours up, 25% of the time. First seen by Rust Graphs on 20 September 2026.

What location is recorded for rv-rust-dev?

A region is not published by rv-rust-dev. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 176.78.218.155:28015 is its address.

What Rust version is recorded for rv-rust-dev?

Rust network protocol 2635 and build 168909 on Linux: that is what rv-rust-dev runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on rv-rust-dev?

No response from rv-rust-dev; the server was last seen 22 hours ago. The seven-day mean on this server is 0 players.

Against other Rust servers, where is rv-rust-dev placed?

Over the last seven days, rv-rust-dev records #15,400 for player hours: the top 69% of all ranked servers.

Schedules

What is recorded on rv-rust-dev on wipe day?

At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.

On rv-rust-dev, when do wipes occur?

The record of rv-rust-dev's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 25 days 1 hours ago.

Settings

Which rules and settings are recorded for rv-rust-dev?

The name of rv-rust-dev records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is rv-rust-dev played?

A procedural map, generated by the game, is what rv-rust-dev runs.

Lists and filters

Where does rv-rust-dev appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry rv-rust-dev are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on rv-rust-dev?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags rv-rust-dev publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is rv-rust-dev joined?

Connect with client.connect 176.78.218.155:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded