StatusLive Servers online11,891 Players102,658 Populated3,942 Wiped · 3 h337 Interval5 min Date29 OCT 2026

DWG RG-S13027Server sheetchecked 15d ago

SpyExpeditions Development Server

Offline 177.138.189.139:28015 checked 15d ago

moddedoxide
Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,027top 60%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on SpyExpeditions Development Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is SpyExpeditions Development Server online, and what uptime has been recorded?

Last seen 15 days 12 hours ago; right now SpyExpeditions Development Server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 October 2026 is when Rust Graphs first saw it.

In which location is SpyExpeditions Development Server hosted?

There is no region published by SpyExpeditions Development Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 177.138.189.139:28015 is its address.

What Rust version is recorded for SpyExpeditions Development Server?

On Windows, SpyExpeditions Development Server runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on SpyExpeditions Development Server?

The latest refresh records SpyExpeditions Development Server as offline, last seen 15 days 12 hours ago.

Against other Rust servers, where is SpyExpeditions Development Server placed?

Over the last seven days, SpyExpeditions Development Server records #13,027 for player hours: the top 60% of all ranked servers.

Wipe times

On SpyExpeditions Development Server, when do wipes occur?

Too few wipes are on record for SpyExpeditions Development Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 15 days 20 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for SpyExpeditions Development Server?

Gather rate for SpyExpeditions Development Server: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for SpyExpeditions Development Server?

A procedural map, generated by the game, is what SpyExpeditions Development Server runs.

Filters

Where does SpyExpeditions Development Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry SpyExpeditions Development Server are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on SpyExpeditions Development Server?

Tags published by SpyExpeditions Development Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to SpyExpeditions Development Server?

Enter client.connect 177.138.189.139:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded