DWG RG-S13027Server sheetchecked 15d ago
SpyExpeditions Development Server
Offline 177.138.189.139:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is SpyExpeditions Development Server online, and what uptime has been recorded?
Last seen 15 days 12 hours ago; right now SpyExpeditions Development Server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 October 2026 is when Rust Graphs first saw it.
In which location is SpyExpeditions Development Server hosted?
There is no region published by SpyExpeditions Development Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 177.138.189.139:28015 is its address.
What Rust version is recorded for SpyExpeditions Development Server?
On Windows, SpyExpeditions Development Server runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on SpyExpeditions Development Server?
The latest refresh records SpyExpeditions Development Server as offline, last seen 15 days 12 hours ago.
Against other Rust servers, where is SpyExpeditions Development Server placed?
Over the last seven days, SpyExpeditions Development Server records #13,027 for player hours: the top 60% of all ranked servers.
Wipe times
On SpyExpeditions Development Server, when do wipes occur?
Too few wipes are on record for SpyExpeditions Development Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 15 days 20 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for SpyExpeditions Development Server?
Gather rate for SpyExpeditions Development Server: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for SpyExpeditions Development Server?
A procedural map, generated by the game, is what SpyExpeditions Development Server runs.
Filters
Where does SpyExpeditions Development Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry SpyExpeditions Development Server are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on SpyExpeditions Development Server?
Tags published by SpyExpeditions Development Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to SpyExpeditions Development Server?
Enter client.connect 177.138.189.139:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.