StatusLive Servers online11,869 Players103,347 Populated3,962 Wiped · 3 h552 Interval5 min Date29 OCT 2026

DWG RG-S15253Server sheetchecked 11d ago

Toddy Dev Server

Offline 177.145.37.165:28015 checked 11d ago

vanillamoddedcarbon
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,253top 69%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Toddy Dev Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Toddy Dev Server, and is it up?

Last seen 11 days 2 hours ago; right now Toddy Dev Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 17 October 2026.

In which location is Toddy Dev Server hosted?

No region is published by Toddy Dev Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 177.145.37.165:28015.

On which Rust version is Toddy Dev Server running?

The platform is Linux and the version is Rust network protocol 2634 and build 167781 on Toddy Dev Server. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on Toddy Dev Server?

Toddy Dev Server is not responding at the latest refresh; the last record of it online is 11 days 2 hours ago.

Against other Rust servers, where is Toddy Dev Server placed?

Player hours over seven days place Toddy Dev Server at #15,253, within the top 69% of ranked servers.

Schedules

Which times and days are wipes plotted at on Toddy Dev Server?

Too few wipes are on record for Toddy Dev Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 27 days 13 hours ago.

Map and rules

Which settings does Toddy Dev Server run, and what rules?

The name of Toddy Dev Server records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

Tags

Where does Toddy Dev Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Toddy Dev Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on Toddy Dev Server?

Tags published by Toddy Dev Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Toddy Dev Server?

In Rust, press F1 and type client.connect 177.145.37.165:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players 40 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded