StatusLive Servers online11,625 Players41,682 Populated3,017 Wiped · 3 h86 Interval5 min Date29 OCT 2026

DWG RG-S14589Server sheetchecked 6d ago

SKIN TEST

Offline 177.184.148.237:28075 checked 6d ago

moddedcarbon
Connect
Players now 0/ 4 0% full
7-day average0peak 1
Rank#14,589top 66%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on SKIN TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is SKIN TEST, and is it online now?

SKIN TEST is offline at this moment; 6 days 14 hours ago is when it was last seen. 0 of 144 hours up over the last 6 full days, which is 0% of the time. On 22 October 2026 is when Rust Graphs first saw it.

In which location is SKIN TEST hosted?

A region is not published by SKIN TEST. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 177.184.148.237:28075 is its address.

What Rust version is recorded for SKIN TEST?

Rust network protocol 2634 and build 167781 on Windows: that is what SKIN TEST runs. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on SKIN TEST?

SKIN TEST is not responding at the latest refresh; the last record of it online is 6 days 14 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.

Against other Rust servers, where is SKIN TEST placed?

Over the last seven days, SKIN TEST records #14,589 for player hours: the top 66% of all ranked servers.

Wipe data

On SKIN TEST, when do wipes occur?

Too few wipes are on record for SKIN TEST to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 6 days 16 hours ago the current world was made.

Map and rules

What settings and rules apply on SKIN TEST?

The name of SKIN TEST records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is SKIN TEST played?

A procedural map, generated by the game, is what SKIN TEST runs.

Filters

On Rust Graphs, which lists and filters contain SKIN TEST?

On Rust Graphs, SKIN TEST is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

On SKIN TEST, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon are the tags SKIN TEST publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join SKIN TEST?

Connect with client.connect 177.184.148.237:28075: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp4
Max players Slots: 4.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded