StatusLive Servers online11,620 Players32,393 Populated2,767 Wiped · 3 h69 Interval5 min Date29 OCT 2026

DWG RG-S15989Server sheetchecked 24d ago

rust-builder-export (local)

Offline 177.226.67.119:28015 checked 24d ago

moddedoxide
Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,989top 71%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on rust-builder-export (local)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01 49 / 999
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03 72 / 150
04
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4 / 100
05
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
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06 14 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for rust-builder-export (local), and is it up?

Last seen 24 days 18 hours ago; right now rust-builder-export (local) is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 4 October 2026.

What location is recorded for rust-builder-export (local)?

A region is not published by rust-builder-export (local). Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 177.226.67.119:28015 is its address.

On which Rust version is rust-builder-export (local) running?

Rust network protocol 2634 and build 166652 on Windows: that is what rust-builder-export (local) runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on rust-builder-export (local)?

The latest refresh records rust-builder-export (local) as offline, last seen 24 days 18 hours ago.

Against other Rust servers, where is rust-builder-export (local) placed?

Over the last seven days, rust-builder-export (local) records #15,989 for player hours: the top 71% of all ranked servers.

Schedules

Which times and days are wipes plotted at on rust-builder-export (local)?

Too few wipes are on record for rust-builder-export (local) to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 24 days 21 hours ago.

Map and rules

Which rules and settings are recorded for rust-builder-export (local)?

Gather rate for rust-builder-export (local): not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is rust-builder-export (local) played?

A procedural map, generated by the game, is what rust-builder-export (local) runs.

Filters

Where does rust-builder-export (local) appear among the Rust Graphs lists and filters?

These Rust Graphs lists include rust-builder-export (local): Modded Rust servers and Rust build servers, plotted live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on rust-builder-export (local)?

The game's server browser reads these tags from rust-builder-export (local): gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is rust-builder-export (local) joined?

In Rust, press F1 and type client.connect 177.226.67.119:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players 1 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded