StatusLive Servers online11,739 Players61,775 Populated3,380 Wiped · 3 h186 Interval5 min Date29 OCT 2026

DWG RG-S12973Server sheetchecked 12d ago

IKS[211 Devblog]

Offline 177.3.220.53:27015 checked 12d ago

modded
Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#12,973top 60%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on IKS[211 Devblog]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is IKS[211 Devblog], and is it online now?

Last seen 12 days 14 hours ago; right now IKS[211 Devblog] is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 16 October 2026.

In which location is IKS[211 Devblog] hosted?

There is no region published by IKS[211 Devblog]. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 177.3.220.53:27015.

On which Rust version is IKS[211 Devblog] running?

On Windows, IKS[211 Devblog] runs Rust network protocol 2164. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on IKS[211 Devblog]?

IKS[211 Devblog] is not responding at the latest refresh; the last record of it online is 12 days 14 hours ago.

Against other Rust servers, where is IKS[211 Devblog] placed?

Within the top 60% of all ranked servers: IKS[211 Devblog] at #12,973 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for IKS[211 Devblog]?

Too few wipes are on record for IKS[211 Devblog] to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 16 days 13 hours ago.

Map and rules

Which settings does IKS[211 Devblog] run, and what rules?

Gather rate for IKS[211 Devblog]: not stated in the name. No group limit is published. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Anti-cheat: VAC, from Valve, is off.

Lists and filters

Where does IKS[211 Devblog] appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry IKS[211 Devblog] are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded.

Which meaning is attached to each tag on IKS[211 Devblog]?

mp10 (Max players): 10 player slots; v2164 (Protocol): Join only if your game is on protocol 2164; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): The game is changed by plugins or settings; the listing is Modded; hb68d7370 (Custom tag): A non-standard tag, set by the owner or a plugin; stok (Custom tag): A non-standard tag, set by the owner or a plugin are the tags IKS[211 Devblog] publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to IKS[211 Devblog]?

Enter client.connect 177.3.220.53:27015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players 10 player slots.
v2164
Protocol Join only if your game is on protocol 2164.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded The game is changed by plugins or settings; the listing is Modded.

Other

hb68d7370
Custom tag A non-standard tag, set by the owner or a plugin.
stok
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded