StatusLive Servers online11,605 Players35,310 Populated2,870 Wiped · 3 h58 Interval5 min Date28 OCT 2026

DWG RG-S14279Server sheetchecked 26d ago

Rust Local - Testes

Offline 177.37.136.172:28015 checked 26d ago

moddedoxide
Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#14,279top 60%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust Local - Testes
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 05:47 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Rust Local - Testes online, and what uptime has been recorded?

Rust Local - Testes is offline at this moment; 26 days 21 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 30 September 2026.

In which location is Rust Local - Testes hosted?

There is no region published by Rust Local - Testes. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 177.37.136.172:28015.

On which Rust version is Rust Local - Testes running?

The platform is Windows and the version is Rust network protocol 2633 and build 165217 on Rust Local - Testes. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Rust Local - Testes?

The latest refresh records Rust Local - Testes as offline, last seen 26 days 21 hours ago.

In the rankings, which position does Rust Local - Testes hold?

Within the top 60% of all ranked servers: Rust Local - Testes at #14,279 for player hours, seven days recorded.

Wipe data

What is recorded on Rust Local - Testes on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Rust Local - Testes?

Too few wipes are on record for Rust Local - Testes to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 26 days 22 hours ago the current world was made.

Settings

What settings and rules apply on Rust Local - Testes?

No gather rate is stated in the name of Rust Local - Testes. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for Rust Local - Testes?

A procedural map, generated by the game, is what Rust Local - Testes runs.

Filters

Where does Rust Local - Testes appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Rust Local - Testes are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Rust Local - Testes, what is meant by each tag?

Tags published by Rust Local - Testes, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to Rust Local - Testes?

Connect with client.connect 177.37.136.172:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players Slots: 1.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded