StatusLive Servers online11,817 Players84,577 Populated3,660 Wiped · 3 h389 Interval5 min Date29 OCT 2026

DWG RG-S16490Server sheetchecked 34d ago

carbon-rs-dev

Offline 177.72.227.240:28015 checked 34d ago

moddedcarbon
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,490top 71%
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on carbon-rs-dev
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 19:31 UTC34d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is carbon-rs-dev online, and what uptime has been recorded?

The current state of carbon-rs-dev is offline, with the last sighting 34 days 1 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 25 September 2026 is when Rust Graphs first saw it.

In which location is carbon-rs-dev hosted?

No region is published by carbon-rs-dev. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 177.72.227.240:28015.

What Rust version is recorded for carbon-rs-dev?

The platform is Linux and the version is Rust network protocol 2633 and build 165217 on carbon-rs-dev. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for carbon-rs-dev?

carbon-rs-dev is not responding at the latest refresh; the last record of it online is 34 days 1 hours ago.

Against other Rust servers, where is carbon-rs-dev placed?

Player hours over seven days place carbon-rs-dev at #16,490, within the top 71% of ranked servers.

Wipe times

On carbon-rs-dev, what does the data show for wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on carbon-rs-dev?

Too few wipes are on record for carbon-rs-dev to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 34 days 2 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for carbon-rs-dev?

The name of carbon-rs-dev records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has carbon-rs-dev loaded?

carbon-rs-dev runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain carbon-rs-dev?

The Rust Graphs lists that carry carbon-rs-dev are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on carbon-rs-dev?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon are the tags carbon-rs-dev publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to carbon-rs-dev?

Enter client.connect 177.72.227.240:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded