StatusLive Servers online11,640 Players44,156 Populated3,059 Wiped · 3 h105 Interval5 min Date29 OCT 2026

DWG RG-S15929Server sheetchecked 21d ago

Test Server

Offline 177.94.94.7:28015 checked 21d ago

moddedoxide
Connect
Players now 0/ ?
7-day average0peak –
Rank#15,929top 72%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct10 Oct11 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 02:49 UTC21d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Test Server, and is it online now?

Last seen 21 days 5 hours ago; right now Test Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 6 October 2026 is when Rust Graphs first saw it.

In which location is Test Server hosted?

A region is not published by Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 177.94.94.7:28015.

On which Rust version is Test Server running?

The platform is Windows and the version is Rust network protocol 2634 and build 166586 on Test Server. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for Test Server?

No response from Test Server; the server was last seen 21 days 5 hours ago.

In the rankings, which position does Test Server hold?

Within the top 72% of all ranked servers: Test Server at #15,929 for player hours, seven days recorded.

Wipe times

What is recorded on Test Server on wipe day?

At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Test Server?

Too few wipes are on record for Test Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 21 days 5 hours ago.

Map and rules

Which settings does Test Server run, and what rules?

Gather rate for Test Server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Filters

Where does Test Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Test Server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Test Server?

Tags published by Test Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp0 (Max players): 0 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Test Server joined?

Enter client.connect 177.94.94.7:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp0
Max players 0 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded