StatusLive Servers online11,886 Players99,275 Populated3,950 Wiped · 3 h380 Interval5 min Date29 OCT 2026

DWG RG-S15129Server sheetchecked 13d ago

Rust Oxide Dev - Local

Offline 178.120.10.137:28115 checked 13d ago

moddedoxide
Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,129top 70%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust Oxide Dev - Local
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Rust Oxide Dev - Local, and is it online now?

Last seen 13 days 9 hours ago; right now Rust Oxide Dev - Local is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 16 October 2026.

What location is recorded for Rust Oxide Dev - Local?

There is no region published by Rust Oxide Dev - Local. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 178.120.10.137:28115.

On which Rust version is Rust Oxide Dev - Local running?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on Rust Oxide Dev - Local. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Rust Oxide Dev - Local?

The latest refresh records Rust Oxide Dev - Local as offline, last seen 13 days 9 hours ago.

Against other Rust servers, where is Rust Oxide Dev - Local placed?

Over the last seven days, Rust Oxide Dev - Local records #15,129 for player hours: the top 70% of all ranked servers.

Wipe times

What wipe schedule has been recorded for Rust Oxide Dev - Local?

The record of Rust Oxide Dev - Local's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 15 days 20 hours ago.

Rules and settings

Which rules and settings are recorded for Rust Oxide Dev - Local?

Gather rate for Rust Oxide Dev - Local: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for Rust Oxide Dev - Local?

A procedural map, generated by the game, is what Rust Oxide Dev - Local runs.

Filters

On Rust Graphs, which lists and filters contain Rust Oxide Dev - Local?

On Rust Graphs, Rust Oxide Dev - Local is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Rust Oxide Dev - Local, what is meant by each tag?

The game's server browser reads these tags from Rust Oxide Dev - Local: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): 2 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to Rust Oxide Dev - Local?

Connect with client.connect 178.120.10.137:28115: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players 2 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded