StatusLive Servers online11,676 Players50,509 Populated3,178 Wiped · 3 h130 Interval5 min Date29 OCT 2026

DWG RG-S15335Server sheetchecked 2d ago

AdminDeepCoverSnapshotLab

Offline 178.123.231.141:28145 checked 2d ago

moddedoxide
Connect
Players now 0/ 8 0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on AdminDeepCoverSnapshotLab
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is AdminDeepCoverSnapshotLab, and is it online now?

The current state of AdminDeepCoverSnapshotLab is offline, with the last sighting 2 days 19 hours ago. For the last 2 full days the record is 0 of 48 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 26 October 2026.

What location is recorded for AdminDeepCoverSnapshotLab?

A region is not published by AdminDeepCoverSnapshotLab. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 178.123.231.141:28145.

What Rust version is recorded for AdminDeepCoverSnapshotLab?

On Windows, AdminDeepCoverSnapshotLab runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on AdminDeepCoverSnapshotLab?

AdminDeepCoverSnapshotLab is not responding at the latest refresh; the last record of it online is 2 days 19 hours ago. Averaged across seven days, the player count is 0.

In the rankings, which position does AdminDeepCoverSnapshotLab hold?

Within the top 69% of all ranked servers: AdminDeepCoverSnapshotLab at #15,335 for player hours, seven days recorded.

Wipe times

Which times and days are wipes plotted at on AdminDeepCoverSnapshotLab?

AdminDeepCoverSnapshotLab's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 2 days 19 hours ago.

Map and rules

What settings and rules apply on AdminDeepCoverSnapshotLab?

Gather rate for AdminDeepCoverSnapshotLab: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for AdminDeepCoverSnapshotLab?

AdminDeepCoverSnapshotLab runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain AdminDeepCoverSnapshotLab?

These Rust Graphs lists include AdminDeepCoverSnapshotLab: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on AdminDeepCoverSnapshotLab?

The game's server browser reads these tags from AdminDeepCoverSnapshotLab: gmrust (Game mode): Survival in standard Rust style; mp8 (Max players): 8 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is AdminDeepCoverSnapshotLab joined?

Connect with client.connect 178.123.231.141:28145: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp8
Max players 8 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded