StatusLive Servers online11,795 Players71,386 Populated3,684 Wiped · 3 h118 Interval5 min Date28 OCT 2026

DWG RG-S15508Server sheetchecked 38d ago

ULta Rust | Vanilla+

Offline 178.129.21.32:28015 checked 38d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,508no region published
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ULta Rust | Vanilla+
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is ULta Rust | Vanilla+ online, and what uptime has been recorded?

ULta Rust | Vanilla+ is offline at this moment; 38 days 13 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 19 September 2026.

In which location is ULta Rust | Vanilla+ hosted?

A region is not published by ULta Rust | Vanilla+. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 178.129.21.32:28015 is its address.

What Rust version is recorded for ULta Rust | Vanilla+?

The platform is Linux and the version is Rust network protocol 2633 and build 164530 on ULta Rust | Vanilla+. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on ULta Rust | Vanilla+?

ULta Rust | Vanilla+ is not responding at the latest refresh; the last record of it online is 38 days 13 hours ago.

In the rankings, which position does ULta Rust | Vanilla+ hold?

Player hours over seven days place ULta Rust | Vanilla+ at #15,508, within the top – of ranked servers.

Wipe times

What wipe schedule has been recorded for ULta Rust | Vanilla+?

ULta Rust | Vanilla+'s rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 39 days 6 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for ULta Rust | Vanilla+?

No gather rate is stated in the name of ULta Rust | Vanilla+. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is ULta Rust | Vanilla+ played?

ULta Rust | Vanilla+ runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain ULta Rust | Vanilla+?

On Rust Graphs, ULta Rust | Vanilla+ is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On ULta Rust | Vanilla+, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs164530 (Build): 164530 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags ULta Rust | Vanilla+ publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is ULta Rust | Vanilla+ joined?

Connect with client.connect 178.129.21.32:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs164530
Build 164530 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded