StatusLive Servers online11,612 Players35,778 Populated2,872 Wiped · 3 h59 Interval5 min Date28 OCT 2026

DWG RG-S8804Server sheetchecked 5d ago

Local Rust Server

Offline 178.136.106.39:28015 checked 5d ago

moddedcarbon
Connect
Players now 0/ 10 0% full
7-day average1peak 1
Rank#8,804top 40%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 17:01 UTC6d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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39 / 500
02
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121 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
50 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
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05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
5 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
7 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Local Rust Server, and is it up?

Local Rust Server is offline at this moment; 5 days 11 hours ago is when it was last seen. For the last 6 full days the record is 5 of 144 hours up, 3% of the time. On 21 October 2026 is when Rust Graphs first saw it.

What location is recorded for Local Rust Server?

There is no region published by Local Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 178.136.106.39:28015 is its address.

On which Rust version is Local Rust Server running?

On Windows, Local Rust Server runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on Local Rust Server?

No response from Local Rust Server; the server was last seen 5 days 11 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.

Against other Rust servers, where is Local Rust Server placed?

Within the top 40% of all ranked servers: Local Rust Server at #8,804 for player hours, seven days recorded.

Schedules

On Local Rust Server, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

On Local Rust Server, when do wipes occur?

Local Rust Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 6 days 10 hours ago.

Map and rules

Which rules and settings are recorded for Local Rust Server?

No gather rate is stated in the name of Local Rust Server. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has Local Rust Server loaded?

A procedural map, generated by the game, is what Local Rust Server runs.

Filters

Where does Local Rust Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Local Rust Server are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on Local Rust Server?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon are the tags Local Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Local Rust Server?

Connect with client.connect 178.136.106.39:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded