StatusLive Servers online11,726 Players49,195 Populated3,240 Wiped · 3 h114 Interval5 min Date29 OCT 2026

DWG RG-S15349Server sheetchecked 6d ago

Event Test Server

Offline 178.208.102.192:28035 checked 6d ago

moddedcarbon
Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Event Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 13:09 UTC6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Event Test Server, and is it online now?

The current state of Event Test Server is offline, with the last sighting 6 days 9 hours ago. For the last 6 full days the record is 0 of 144 hours up, 0% of the time. On 22 October 2026 is when Rust Graphs first saw it.

In which location is Event Test Server hosted?

No region is published by Event Test Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 178.208.102.192:28035.

On which Rust version is Event Test Server running?

Rust network protocol 2634 and build 167398 on Windows: that is what Event Test Server runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Event Test Server?

The latest refresh records Event Test Server as offline, last seen 6 days 9 hours ago. Averaged across seven days, the player count is 0.

In the rankings, which position does Event Test Server hold?

Player hours over seven days place Event Test Server at #15,349, within the top 69% of ranked servers.

Wipe data

On Event Test Server, what does the data show for wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

On Event Test Server, when do wipes occur?

The record of Event Test Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 6 days 9 hours ago the current world was made.

Rules and settings

Which settings does Event Test Server run, and what rules?

The name of Event Test Server records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has Event Test Server loaded?

Event Test Server runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain Event Test Server?

The Rust Graphs lists that carry Event Test Server are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on Event Test Server?

Tags published by Event Test Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): Slots: 20; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Event Test Server?

Connect with client.connect 178.208.102.192:28035: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp20
Max players Slots: 20.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build Build: 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded