DWG RG-S13488Server sheetchecked 16d ago
Event Test Server
Offline 178.208.104.115:28035 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 21:03 UTC16d ago | 1 | – | running | 0 |
| Sun 11 Oct, 11:56 UTC16d ago | 1 | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Event Test Server online, and what uptime has been recorded?
Last seen 16 days 6 hours ago; right now Event Test Server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 11 October 2026.
What location is recorded for Event Test Server?
No region is published by Event Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 178.208.104.115:28035 is its address.
What Rust version is recorded for Event Test Server?
The platform is Windows and the version is Rust network protocol 2634 and build 167398 on Event Test Server. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on Event Test Server?
The latest refresh records Event Test Server as offline, last seen 16 days 6 hours ago.
What rank has been recorded for Event Test Server?
Within the top 61% of all ranked servers: Event Test Server at #13,488 for player hours, seven days recorded.
Wipe times
What happens on Event Test Server on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for Event Test Server?
Event Test Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 16 days 7 hours ago.
Rules and settings
Which rules and settings are recorded for Event Test Server?
Gather rate for Event Test Server: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.
On which map is Event Test Server played?
Event Test Server runs a procedural map, which the game generates.
Lists and filters
Where does Event Test Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Event Test Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On Event Test Server, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): The slot count is 20; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): 167398 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon are the tags Event Test Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is Event Test Server joined?
Connect with client.connect 178.208.104.115:28035: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust
mp20
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.