StatusLive Servers online11,618 Players39,491 Populated2,997 Wiped · 3 h102 Interval5 min Date28 OCT 2026

DWG RG-S15412Server sheetchecked 4d ago

Event Test Server

Offline 178.208.110.3:28035 checked 4d ago

moddedcarbon
Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,412top 69%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Event Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is Event Test Server, and is it online now?

The current state of Event Test Server is offline, with the last sighting 4 days 15 hours ago. For the last 4 full days the record is 0 of 96 hours up, 0% of the time. On 23 October 2026 is when Rust Graphs first saw it.

In which location is Event Test Server hosted?

There is no region published by Event Test Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 178.208.110.3:28035.

On which Rust version is Event Test Server running?

Rust network protocol 2634 and build 167398 on Windows: that is what Event Test Server runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on Event Test Server?

The latest refresh records Event Test Server as offline, last seen 4 days 15 hours ago. The seven-day mean on this server is 0 players.

In the rankings, which position does Event Test Server hold?

Player hours over seven days place Event Test Server at #15,412, within the top 69% of ranked servers.

Schedules

What wipe schedule has been recorded for Event Test Server?

Too few wipes are on record for Event Test Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 5 days 16 hours ago.

Settings

What settings and rules apply on Event Test Server?

No gather rate is stated in the name of Event Test Server. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

What is the map for Event Test Server?

Event Test Server runs a procedural map, which the game generates.

Tags

Where does Event Test Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Event Test Server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on Event Test Server?

gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): The slot count is 20; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): 167398 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon are the tags Event Test Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join Event Test Server?

In Rust, press F1 and type client.connect 178.208.110.3:28035 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp20
Max players The slot count is 20.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build 167398 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded