Fig. 1Players on KRAKEN | TEST | STABLERG-S15349-01 · Sheet 1 of 10
Fig. 2
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S15349-02 · Sheet 2 of 10
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S15349-03 · Sheet 3 of 10
Schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.8 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1.5
The first 48 hours of its last wipes
Wed 21 OctWed 21 OctThu 15 Oct
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
ScheduleExpected wipesRG-S15349-04 · Sheet 4 of 10
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 21 Oct, 17:18 UTC7d ago
3
–
running
2
Wed 21 Oct, 05:42 UTC7d ago
3
–
0.5 days
0
Thu 15 Oct, 09:14 UTC13d ago
1
halved by day 1
5.9 days
1
Wed 14 Oct, 09:51 UTC14d ago
2
–
1 days
1
Tue 13 Oct, 11:47 UTC15d ago
2
–
0.9 days
0
Thu 8 Oct, 09:25 UTC20d ago
1
halved by day 2
5.1 days
0
Wed 7 Oct, 15:10 UTC21d ago
1
–
0.8 days
0
Wed 7 Oct, 08:13 UTC21d ago
1
–
0.3 days
1
Tue 6 Oct, 19:17 UTC22d ago
1
–
0.5 days
0
Tue 6 Oct, 12:07 UTC22d ago
1
–
0.3 days
0
Thu 1 Oct, 18:27 UTCFW27d ago
4
halved by day 3
4.7 days
0
Thu 1 Oct, 11:52 UTC27d ago
2
–
0.3 days
0
Wed 30 Sep, 12:13 UTC28d ago
3
–
1 days
0
Tue 29 Sep, 14:15 UTC29d ago
4
–
0.9 days
0
Mon 21 Sep, 16:25 UTC37d ago
2
halved by day 5
7.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S15349-05 · Sheet 5 of 10
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
What uptime is recorded for KRAKEN | TEST | STABLE, and is it up?
The current state of KRAKEN | TEST | STABLE is offline, with the last sighting 5 days 6 hours ago. 47 of 168 hours up over the last 7 full days, which is 28% of the time. First seen by Rust Graphs on 20 September 2026.
2.
In which location is KRAKEN | TEST | STABLE hosted?
No region is published by KRAKEN | TEST | STABLE. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 178.208.177.88:28017 is its address.
3.
What Rust version is recorded for KRAKEN | TEST | STABLE?
On Linux, KRAKEN | TEST | STABLE runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Population
4.
How many players are plotted on KRAKEN | TEST | STABLE?
KRAKEN | TEST | STABLE is not responding at the latest refresh; the last record of it online is 5 days 6 hours ago. The seven-day mean on this server is 0 players.
5.
What rank has been recorded for KRAKEN | TEST | STABLE?
Player hours over seven days place KRAKEN | TEST | STABLE at #15,349, within the top 69% of ranked servers.
Wipe data
6.
What happens on KRAKEN | TEST | STABLE on the day of a wipe?
The recent wipes averaged a busiest count of 2 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.5.
7.
What wipe schedule has been recorded for KRAKEN | TEST | STABLE?
There is no next wipe to predict at KRAKEN | TEST | STABLE, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 7 days 11 hours ago the current world was made.
Rules and settings
8.
Which settings does KRAKEN | TEST | STABLE run, and what rules?
No gather rate is stated in the name of KRAKEN | TEST | STABLE. 14 players is the published group limit. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
9.
On which map is KRAKEN | TEST | STABLE played?
Seed 1337 and size 4,000 define the procedural map KRAKEN | TEST | STABLE generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: discord.gg/kraken-rust.
Tags
10.
On Rust Graphs, which lists and filters contain KRAKEN | TEST | STABLE?
These Rust Graphs lists include KRAKEN | TEST | STABLE: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
11.
On KRAKEN | TEST | STABLE, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): The slot count is 40; ts14 (Group limit): Teams hold no more than 14; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags KRAKEN | TEST | STABLE publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
12.
By what method do you join KRAKEN | TEST | STABLE?
In Rust, press F1 and type client.connect 178.208.177.88:28017 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
NotesAnswered from the figuresRG-S15349-09 · Sheet 9 of 10
Key
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts14,^o^z
Game
gmrust
Game modeStandard survival, as Rust plays.
mp40
Max playersThe slot count is 40.
ts14
Group limitTeams hold no more than 14.
v2635
ProtocolTo join, your game must be on protocol 2635.
cs168909
BuildBuild: 168909.
ptrak
NetworkingThe network layer is RakNet, the game's standard.
$r?
Region codeThe region code field is empty.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; the listing is Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
KeyTag string decodedRG-S15349-10 · Sheet 10 of 10