StatusLive Servers online11,801 Players69,381 Populated3,608 Wiped · 3 h187 Interval5 min Date29 OCT 2026

DWG RG-S4559Server sheetchecked 8m ago

Odesa

Online 178.212.192.247:28015 checked 8m ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average1peak 3
Rank#4,559top 20%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75113:0017:0021:0012:0007:0011:00

Hourly average and peak, UTC.

Fig. 1Players on Odesa
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctWed 21 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 16:06 UTC3d ago 1 – running 0
Fri 23 Oct, 11:34 UTC6d ago 1 held half 2.2 days 1
Wed 21 Oct, 21:58 UTC7d ago 3 – 1.6 days 0
Tue 20 Oct, 10:10 UTC9d ago 2 – 1.5 days 0
Fri 2 Oct, 11:42 UTC27d ago 1 held half 17.9 days 1
Fri 2 Oct, 05:26 UTC27d ago 1 – 0.3 days 0
Thu 1 Oct, 20:05 UTC FW27d ago 2 – 0.4 days 0
Fri 18 Sep, 18:50 UTC40d ago 1 held half 13.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Odesa online, and what uptime has been recorded?

Odesa is up at this moment. For the last 7 full days the record is 103 of 168 hours up, 61% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for Odesa?

A region is not published by Odesa. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 178.212.192.247:28015 is its address.

On which Rust version is Odesa running?

On Windows, Odesa runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for Odesa?

0 of 10 slots on Odesa are taken at the latest refresh. Averaged across seven days, the player count is 1, with a peak of 3. Averaged over the last 48 hours, the player count is highest at 17:00 UTC: 1 players.

What rank has been recorded for Odesa?

Over the last seven days, Odesa records #4,559 for player hours: the top 20% of all ranked servers.

Schedules

What happens on Odesa on the day of a wipe?

The recent wipes averaged a busiest count of 2 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

What wipe schedule has been recorded for Odesa?

Odesa wipes at times that follow no pattern, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 3 days 20 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for Odesa?

Gather rate for Odesa: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for Odesa?

Odesa runs a procedural map, which the game generates.

Lists and filters

Where does Odesa appear among the Rust Graphs lists and filters?

On Rust Graphs, Odesa is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on Odesa?

The game's server browser reads these tags from Odesa: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to Odesa?

Enter client.connect 178.212.192.247:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded