StatusLive Servers online11,732 Players51,299 Populated3,302 Wiped · 3 h118 Interval5 min Date28 OCT 2026

DWG RG-S16949Server sheetchecked 30d ago

Testserver

Offline 178.230.2.223:28015 checked 30d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,949top 71%
Last wipe30d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Testserver
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is Testserver, and is it online now?

The current state of Testserver is offline, with the last sighting 30 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 28 September 2026.

In which location is Testserver hosted?

No region is published by Testserver. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 178.230.2.223:28015 is its address.

What Rust version is recorded for Testserver?

On Linux, Testserver runs Rust network protocol 2633 and build 165217. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on Testserver?

The latest refresh records Testserver as offline, last seen 30 days 12 hours ago.

Against other Rust servers, where is Testserver placed?

Over the last seven days, Testserver records #16,949 for player hours: the top 71% of all ranked servers.

Wipe times

What wipe schedule has been recorded for Testserver?

Too few wipes are on record for Testserver to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 30 days 12 hours ago the current world was made.

Settings

Which settings does Testserver run, and what rules?

The name of Testserver records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for Testserver?

Testserver runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain Testserver?

On Rust Graphs, Testserver is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Testserver, what is meant by each tag?

gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Testserver publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join Testserver?

Connect with client.connect 178.230.2.223:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded