StatusLive Servers online11,891 Players102,658 Populated3,942 Wiped · 3 h337 Interval5 min Date29 OCT 2026

DWG RG-S13249Server sheetchecked 39d ago

Creative / Build

Offline 178.235.189.214:28015 checked 39d ago

Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,249no region published
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Creative / Build
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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5 / 101
02
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average
10 / 25
03 197 / 999
04 141 / 999
05 35 / 150
06
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Creative / Build online, and what uptime has been recorded?

Last seen 39 days 22 hours ago; right now Creative / Build is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 19 September 2026 is when Rust Graphs first saw it.

What location is recorded for Creative / Build?

A region is not published by Creative / Build. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 178.235.189.214:28015 is its address.

What Rust version is recorded for Creative / Build?

Rust network protocol 2633 and build 164530 on Windows: that is what Creative / Build runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on Creative / Build?

No response from Creative / Build; the server was last seen 39 days 22 hours ago.

Against other Rust servers, where is Creative / Build placed?

Player hours over seven days place Creative / Build at #13,249, within the top – of ranked servers.

Wipe data

Which times and days are wipes plotted at on Creative / Build?

Too few wipes are on record for Creative / Build to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 39 days 23 hours ago.

Settings

Which rules and settings are recorded for Creative / Build?

The name of Creative / Build records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for Creative / Build?

Creative / Build runs a procedural map, which the game generates.

Filters

Where does Creative / Build appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Creative / Build are: Rust build servers, plotted live, Rust community servers, plotted and Rust creative servers. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Creative / Build, what is meant by each tag?

The game's server browser reads these tags from Creative / Build: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): 1 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is Creative / Build joined?

In Rust, press F1 and type client.connect 178.235.189.214:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players 1 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded