StatusLive Servers online11,750 Players59,433 Populated3,457 Wiped · 3 h131 Interval5 min Date27 OCT 2026

DWG RG-S15503Server sheetchecked 37d ago

RustFall - PvE/PvP | Biweekly | Raidable Bases

Offline 178.239.199.12:28015 checked 37d ago

biweekly wipes moddedcarbonpve
Connect
Players now 1/ 150 1% full
7-day average0peak –
Rank#15,503top 67%
Last wipe52d agobiweekly schedule
Next wipe3d 11hSat 31 Oct, 10:53 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustFall - PvE/PvP | Biweekly | Raidable Bases
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Saturday 31 October, 10:53 UTC, in 3d 11h. Biweekly: 14 days after its last wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is RustFall - PvE/PvP | Biweekly | Raidable Bases, and is it online now?

The current state of RustFall - PvE/PvP | Biweekly | Raidable Bases is offline, with the last sighting 37 days 8 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.

In which location is RustFall - PvE/PvP | Biweekly | Raidable Bases hosted?

No region is published by RustFall - PvE/PvP | Biweekly | Raidable Bases. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 178.239.199.12:28015 is its address.

What Rust version is recorded for RustFall - PvE/PvP | Biweekly | Raidable Bases?

The platform is Windows and the version is Rust network protocol 2633 and build 163207 on RustFall - PvE/PvP | Biweekly | Raidable Bases. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on RustFall - PvE/PvP | Biweekly | Raidable Bases?

No response from RustFall - PvE/PvP | Biweekly | Raidable Bases; the server was last seen 37 days 8 hours ago.

In the rankings, which position does RustFall - PvE/PvP | Biweekly | Raidable Bases hold?

Within the top 67% of all ranked servers: RustFall - PvE/PvP | Biweekly | Raidable Bases at #15,503 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for RustFall - PvE/PvP | Biweekly | Raidable Bases?

An estimate from biweekly: 14 days after its last wipe gives RustFall - PvE/PvP | Biweekly | Raidable Bases's next wipe. It is due to wipe next on Saturday 31 October at 10:53 UTC. 52 days 12 hours ago the current world was made. The tags state a wipe schedule at two-week intervals.

Rules and settings

Which settings does RustFall - PvE/PvP | Biweekly | Raidable Bases run, and what rules?

Gather rate for RustFall - PvE/PvP | Biweekly | Raidable Bases: not stated in the name. The group limit is 8 players, the game's default. roleplay, towns, jobs and roleplay rules, is the game mode. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

Which map has RustFall - PvE/PvP | Biweekly | Raidable Bases loaded?

Size 5,000 with seed 1851427332: that is the procedural map RustFall - PvE/PvP | Biweekly | Raidable Bases runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does RustFall - PvE/PvP | Biweekly | Raidable Bases appear among the Rust Graphs lists and filters?

On Rust Graphs, RustFall - PvE/PvP | Biweekly | Raidable Bases is placed in these lists: Modded Rust servers, PvE Rust servers, plotted and Rust roleplay servers. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

On RustFall - PvE/PvP | Biweekly | Raidable Bases, what is meant by each tag?

Tags published by RustFall - PvE/PvP | Biweekly | Raidable Bases, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp150 (Max players): 150 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs163207 (Build): Build: 163207; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^b (Biweekly): The wipe cycle is two weeks; ^r (Roleplay): Roleplay: that is the server type; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join RustFall - PvE/PvP | Biweekly | Raidable Bases?

Enter client.connect 178.239.199.12:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^z,^y,^b,^r,^p,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp150
Max players 150 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game must match protocol 2633 to join.
cs163207
Build Build: 163207.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^r
Roleplay Roleplay: that is the server type.
^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded