StatusLive Servers online11,845 Players80,760 Populated3,897 Wiped · 3 h164 Interval5 min Date27 OCT 2026

DWG RG-S16002Server sheetchecked 23d ago

My Server Name

Offline 178.46.200.110:28015 checked 23d ago

moddedcarbon
Connect
Players now 0/ 500 0% full
7-day average0peak –
Rank#16,002top 71%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Server Name
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 10:50 UTC23d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average
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04
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05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is My Server Name online, and what uptime has been recorded?

My Server Name is offline at this moment; 23 days 9 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 4 October 2026 is when Rust Graphs first saw it.

What location is recorded for My Server Name?

A region is not published by My Server Name. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 178.46.200.110:28015.

On which Rust version is My Server Name running?

On Windows, My Server Name runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on My Server Name?

The latest refresh records My Server Name as offline, last seen 23 days 9 hours ago.

What rank has been recorded for My Server Name?

Player hours over seven days place My Server Name at #16,002, within the top 71% of ranked servers.

Wipe data

On My Server Name, what does the data show for wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

On My Server Name, when do wipes occur?

Too few wipes are on record for My Server Name to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 23 days 10 hours ago the current world was made.

Rules and settings

What settings and rules apply on My Server Name?

Gather rate for My Server Name: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

What is the map for My Server Name?

A procedural map, generated by the game, is what My Server Name runs.

Filters

Where does My Server Name appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry My Server Name are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On My Server Name, what is meant by each tag?

The game's server browser reads these tags from My Server Name: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): Slots: 500; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to My Server Name?

Connect with client.connect 178.46.200.110:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players Slots: 500.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded