DWG RG-S7166Server sheetchecked 3h ago
Shadowplayers RUST server
Online 178.63.43.239:7032 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 19:20 UTC, in 2d 23h. Every other Saturday at 19:20 UTC · low confidence
Coming wipes
- 2d 23hSat 31 Oct, 19:20 UTC
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 16d 23hSat 14 Nov, 19:20 UTC
- 30d 23hSat 28 Nov, 19:20 UTC
- 35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 19:20 UTC11d ago | 5 | – | running | 0 |
| Sat 3 Oct, 18:44 UTC25d ago | 2 | held half | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Shadowplayers RUST server online, and what uptime has been recorded?
Right now, Shadowplayers RUST server is recorded as online. The uptime it reports puts the last restart at about 5 days 10 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 3 October 2026 is when Rust Graphs first saw it.
What does the recorded performance of Shadowplayers RUST server show?
118 server fps on average over the last 48 hours, and never under 55. Counted at its highest: 202,548 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,673 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Shadowplayers RUST server?
A region is not published by Shadowplayers RUST server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 178.63.43.239:7032.
What Rust version is recorded for Shadowplayers RUST server?
On Linux, Shadowplayers RUST server runs Rust network protocol 2635 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on Shadowplayers RUST server?
Current player count on Shadowplayers RUST server: 0, of 100 slots. Averaged across seven days, the player count is 0, with a peak of 2.
In the rankings, which position does Shadowplayers RUST server hold?
Over the last seven days, Shadowplayers RUST server records #7,166 for player hours: the top 32% of all ranked servers.
Wipe times
What happens on Shadowplayers RUST server on the day of a wipe?
At their busiest, its recent wipes drew 4 players on average. At 1 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
Which times and days are wipes plotted at on Shadowplayers RUST server?
The wipe rhythm at Shadowplayers RUST server is every other Saturday at 19:20 UTC. Saturday 31 October at 19:20 UTC is the date its next wipe is due. The current world has been in use since 11 days ago.
Map and rules
Which settings does Shadowplayers RUST server run, and what rules?
Gather rate for Shadowplayers RUST server: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is Shadowplayers RUST server played?
Size 6,000 with seed 1761526675: that is the procedural map Shadowplayers RUST server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does Shadowplayers RUST server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Shadowplayers RUST server are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On Shadowplayers RUST server, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Shadowplayers RUST server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to Shadowplayers RUST server?
In Rust, press F1 and type client.connect 178.63.43.239:7032 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.