StatusLive Servers online11,829 Players86,322 Populated3,682 Wiped · 3 h405 Interval5 min Date29 OCT 2026

DWG RG-S2208Server sheetchecked 13m ago

BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY

Online 179.61.132.160:27015 checked 13m ago

monthly wipes vanillamoddedoxidepve
Connect
Players now 0/ 100 0% full
7-day average2peak 7
Rank#2,208top 10%
Last wipe28d agomonthly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0246822:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Fig. 1Players on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY
Fig. 2

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 10, 45 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:04 UTC FW28d ago 10 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY, and is it online now?

BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY is up at this moment. About 12 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY show?

The last 48 hours give an average of 145 server fps and a floor of 79. Counted at its highest: 180,627 entities, buildings, deployables and the rest of the world included. 4,605 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY?

There is no region published by BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 179.61.132.160:27015 is its address.

On which Rust version is BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY?

Current player count on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY: 0, of 100 slots. The seven-day mean is 2 players; the peak over the same period is 7. The 48-hour peak falls at 20:00 UTC, averaging 6 players.

Against other Rust servers, where is BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY placed?

Over the last seven days, BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY records #2,208 for player hours: the top 10% of all ranked servers.

Wipe data

What is recorded on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY on wipe day?

At their busiest, its recent wipes drew 10 players on average. At 45 hours after the latest wipe the crowd was at its peak.

On BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY, when do wipes occur?

The force wipe is the only wipe at BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 28 days 1 hours ago. A wipe every month is the schedule its tags set out.

Rules and settings

Which settings does BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY run, and what rules?

The name of BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY records no gather rate. The group limit is 10 players. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

On which map is BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY played?

Size 4,000 with seed 3486489: that is the procedural map BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Wiped 28 days ago.

Filters

Where does BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY appear among the Rust Graphs lists and filters?

These Rust Graphs lists include BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY: Modded Rust servers, Rust build servers, plotted live, PvE Rust servers, plotted and Rust zombie servers, plotted. These filters on the server list return it: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY, what is meant by each tag?

gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 player slots; ts10 (Group limit): Teams hold no more than 10; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY joined?

Connect with client.connect 179.61.132.160:27015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://brutalgaming.es/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players 100 player slots.
ts10
Group limit Teams hold no more than 10.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded