StatusLive Servers online11,704 Players60,571 Populated3,281 Wiped · 3 h172 Interval5 min Date30 OCT 2026

DWG RG-S0799Server sheetchecked 13m ago

|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]

Online 185.207.214.251:35300 checked 13m ago

monthly wipes moddedoxidepve
Connect
Players now 6/ 200 3% full
7-day average13peak 32
Rank#799top 4%
Last wipe28d agomonthly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
01020304001:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Fig. 1Players on |PvE| RUSTTRAVKA...
Fig. 2

Server performance

02040608001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

wipe-day peak85players, last three wipes

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0255075100+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 85, 45 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:16 UTC FW28d ago 85 – running 16

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+], and is it up?

Right now, |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] is recorded as online. Counted from its reported uptime, the last restart was about 19 hours ago. For the last 7 full days the record is 143 of 168 hours up, 85% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] perform, as measured?

44 server fps on average over the last 48 hours, and never under 27. Counted at its highest: 253,825 entities, buildings, deployables and the rest of the world included. Memory use peaked at 6,372 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] hosted?

No region is published by |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 185.207.214.251:35300 is its address.

What Rust version is recorded for |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

6 of 200 slots on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] are taken at the latest refresh. The seven-day mean is 13 players; the peak over the same period is 32. Averaged over the last 48 hours, the player count is highest at 17:00 UTC: 23 players.

What rank has been recorded for |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

Player hours over seven days place |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] at #799, within the top 4% of ranked servers.

Schedules

On |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+], what does the data show for wipe day?

At their busiest, its recent wipes drew 85 players on average. At 45 hours after the latest wipe the crowd was at its peak.

On |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+], when do wipes occur?

The force wipe is the only wipe at |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+], once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days 5 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Map and rules

What settings and rules apply on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

Gather rate for |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]: not stated in the name. 10 players is the published group limit. build & creative, sandbox building, no gathering, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] played?

Seed 1768819639 and size 4,500 define the procedural map |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Lists and filters

Where does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] are: Modded Rust servers, Rust build servers, plotted live, PvE Rust servers, plotted and Rust zombie servers, plotted. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.

On |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+], what is meant by each tag?

Tags published by |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+], and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): Slots: 200; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^k (Build server): Design and practise bases here; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

Enter client.connect 185.207.214.251:35300 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://rusttravka.ru/cookies.html?backurl=http://rusttravka.ru/?try=3.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^k,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players Slots: 200.
ts10
Group limit Team size is capped at 10.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^k
Build server Design and practise bases here.
^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded